2009
There are many reasons to praise Fallout 3 but my favourite thing about the game is that it genuinely rewards exploration. Too many games these days create vast open worlds purely to pad out the distance between missions, with the odd collectible scattered here and there. In Fallout 3 whenever you enter a building you genuinely don’t know what to expect. Aside from the general missions are little vignettes; opportunities to gain some small reward, embark on a silly little mini-quest or learn background story about previous wasteland travellers. To prove this point I present an extract from the diary of Pliskin, my cannibalistic, kleptomaniac, saintly main-character:
I’d been clearing out the Marigold Station of fire ants when I found Grady. He wasn’t in great shape; maybe they’d got to him, maybe he couldn’t take the pressure and decided to go out on his own terms. It didn’t matter either way, his brains were dried into the walls now and I was the bastard lucky enough to find his last message to the world.

If you’re listening to this tape, then my brains are splattered all over a wall somewhere and you’ve got a job to do. You need to retrieve the package and get it safely to Ronald Laren in Girdershade. Tell him Grady sent you.
To get the package, you’ll need the key. I’ve stashed it inside an old fire hose case in some maintenance closet in Marigold Metro Station. The key will unlock the safe that contains the package. Look for the room marked by a spinning light… you can’t miss it.
Good luck, and hopefully they won’t find you too.
Sure it sounded dangerous, Grady could tell you that if he’d been able to tell anyone anything any more, but I was betting Ronald Laren would pay good money to get this package back. Luckily for me Marigold is a pretty small station; finding the firehose that hid Grady’s key didn’t take a whole lot of searching and pretty soon I’d found the spinning light that marked the location of the package, assuming no-one had got to it first.

In the room was a safe that seemed a likely home for the package. A quick check confirmed that it hadn’t been tampared with and I was the first to get here. As I unlocked the safe my pulse raced, the anticipation was almost unbearable. What could be inside? There’s always the chance that it would prove far too valuable to sell. If so Ronald Laren would be free to track me down. I’d be waiting. I opened the door.

What the fuck?

WHAT THE FUCK?
Before I’d had time to regain my composure I heard a sound from the door. Someone was coming.

You’ve picked a really bad time to be giving demands, buddy.

As Lug-Nut’s head exploded I’d made my decision, one way or another Ronald Laren was going to pay dearly for wasting my time. Money or blood I didn’t care, there was a cost for my services and he was getting the bill.
On the other hand the ‘Naughty Nightwear’ was surprisingly comfortable.

The journey through the wasteland to Girdershade was largely uneventful. I may have been sporting erotic pyjamas, but I find people rarely judge your fashion choices when you’re carrying a giant plasma rifle.
Mutant bears, in particular, are non-judgemental.

Finally I make it to Girdershade, with one thought in mind.

This place looks like a shithole. Ronald had better have more caps than his humble abode might suggest.

Luckily he’s a desperate man. I manage to extort 300 caps from him; partly for the nightwear and partly to avoid finding out what the business end of a fully charged plasma rifle feels like.
With that my personal odyssey was complete. I had searched high and low through an fire ant infested underground station, trekked the entire length of the Wasteland all to extort a large sum of money from a desperate pervert. All in all it had been a good day.


